V0.3 patch 2
Patch 2
New additions:
-Added card “Slug”
-Added card “Scope”
-Added card “Cast”
Changes:
-”Time” now no longer stacks with itself (don't worry it can still be improved by the use of the new “cast” card)
-Boss level is now generally more friendly for the boss to navigate through
-Wall lamps are now destructible
-General improvements to card visuals
-Soldiers and players no longer get blocked by claymores
-The upgrade screen got a visual overhaul
-Basically every single card got changes to how they stack, favoring linear over exponential
-Changed name of “knockback” card to “recoil”
-Small wording changes to a variety of cards
-End Screen now links you to the official tester discord server
-Removed the weird hallway at the end of level 5
Bug fixes:
-The boss no longer gets a lobotomy and stops moving
-Time no longer resets your firerate
-You can no longer pause while the camera is zoomed in
-The boss should now be able to break the “nightstand” furniture item
Get Nightmare Cycle
Nightmare Cycle
V0.3
| Status | In development |
| Author | LegacyRendering |
| Genre | Action, Shooter |
| Tags | 2D, No AI, Pixel Art, Singleplayer, Top-Down, Top down shooter |
More posts
- V0.3 Patch 158 days ago

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